In short, I’m majoring in Digital Games and in my current lesson the task is to make a game in Unity, which I never did and I’m excited to make.

The game should have the following items:

⋆˚࿔ Game scenario, materials, and texture creation
⋆˚࿔ Character movement script
⋆˚࿔ Camera movement script
⋆˚࿔ Character jump script
⋆˚࿔ Mechanic: painting objects by collision
⋆˚࿔ Mechanic: destroying platforms by stepping
⋆˚࿔ Item collection mechanic
⋆˚࿔ Menu screen
⋆˚࿔ Game completion screen
⋆˚࿔ Win condition: collect an item and paint all

I have a brief idea of what I want to do with this requirements because, even though is for a task and it won’t be a game game, I want to make it fun and cohesive (which might take more time than I have).

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